﻿using System;

namespace RxjhServer
{
	public class MoveClass
	{
		private int _MAP;

		private float _X;

		private float _Y;

		private float _Z;

		private int _ToMAP;

		private float _ToX;

		private float _ToY; 

		private float _ToZ;

		public int MAP
		{
			get
			{
				return this._MAP;
			}
			set
			{
				this._MAP = value;
			}
		}

		public float X
		{
			get
			{
				return this._X;
			}
			set
			{
				this._X = value;
			}
		}

		public float Y
		{
			get
			{
				return this._Y;
			}
			set
			{
				this._Y = value;
			}
		}

		public float Z
		{
			get
			{
				return this._Z;
			}
			set
			{
				this._Z = value;
			}
		}

		public int ToMAP
		{
			get
			{
				return this._ToMAP;
			}
			set
			{
				this._ToMAP = value;
			}
		}

		public float ToX
		{
			get
			{
				return this._ToX;
			}
			set
			{
				this._ToX = value;
			}
		}

		public float ToY
		{
			get
			{
				return this._ToY;
			}
			set
			{
				this._ToY = value;
			}
		}

		public float ToZ
		{
			get
			{
				return this._ToZ;
			}
			set
			{
				this._ToZ = value;
			}
		}
	}
}
